Saturday, April 24, 2010

Secret Nazis

In 1938 the SS Ahnenerbe (Nazi Ancestral Heritage Society) founded two expeditions; one travelling to Tibet and the other to Antarctica. In both cases they were seeking evidence of Thule, the long-lost capital of Hyperborea- homeland of the Aryan People and the first civilization on the planet. While the details of the Tibet expedition, any evidence the Antarctica expedition was hidden on their return. The Antarctica expedition was something of a success and its results were terrifying. To contain and desperately attempt to understand the discovery, the Nazi party built Lager Funf (Camp Five).

From the research conducted at Lager Funf comes the EPG (Experimentelle Projekt-Gruppe - Experimental Projects Squad); a special team whose purpose it is to field test the occult discoveries of Camp Five. Organized publically as Gestapo Department F, but given no identified purpose, it has fallen to the EPG to protect German forces from the weird of the Second World War. Today the EPG exist as soldiers without rank, citizens without known identity; the EPG have become known to the Allied Forces, the Secret Nazis.

Friday, April 23, 2010

Elite Gamers Guild

Several years ago, game manufacturer Cyperstar (a subsidy of Labour Corp.) purchased some robotics research that had come out of Dome Six. They wanted to develop a game system using remote controlled bio-mechanical constructs as avatars. Unfortunately, the potential cost versus profit projections showed that the project, while cool, would not yield a return. However, one Labour Corp. executive, Marcia Fuller, took the research into a new direction. She founded the Elite Gamers Guild. Customers of the Elite Gamers Guild pay money for a number of hours in which they use their avatars to hunt targets, specifically defined by the Guild. The more risk to the Guild, the higher the cost. But the higher the cost, the more in-game rewards are unlocked for success (or penalties imposed for failure). So far, Superheroes are the highest costing game.

The Elite Gamers themselves operate from major cities, but their Avatars are active all over the world. The closer to the player’s the higher the cost, and thus more rewards for success.

Saturday, April 17, 2010

Sonya Carline

Sarah Carline is special. Young, attractive, wealthy successful; people wonder what she’s doing single and living in a rust-bowl like Orphicten. The young Magistrate with Special qualifications in Superpower law says she’d dedicated to cleaning up the city.

Doctor Magic

Philip Graw always new he was special and when he decipher the a bad translation of an arcane tome; granting him magic powers. He became a Superhero under the guise of “Doctor Magic”. Unfortunately; being a Superhero or Sorcerer doesn’t pay well and when Philip Graw couldn’t cover his bills, he began hiring out “Doctor Magic” to television shows and corporate events. Eventually, Doctor Magic stopped being a Hero entirely, becoming a talk show host and New Age author.

Monday, March 29, 2010

Projects 23 & 24

During the Second World War the United States attempted to counter Hitler’s ever-grown collection of Supers through the mass-manufacture of Super-soldiers. Project 23 was initially deemed the most successful, and quickly followed by Project 24. Project 23 successfully blended Owl DNA into Human subjects. The Owl DNA had undergone a RPT (Rapid Evolution Treatment). After a few days of tests, Project 23 had taken a handful of volunteer soldiers and turned them into a unit of winged commandos. There was one side effect, due to the RPT regular treatments were required to stop the transformation at the optimum time. With the 1st Winged Company (the Owlmen) in the air, the United States government enacted Project 24. Using the same data as 23, 24 was designed to eliminate the need for regular anti-RPT treatments. It was hoped that the use of caterpillars would achieve this. Project 23 did produce the 2nd Winged Company (the Mothmen), it did not eliminate the need for treatments. After the end of World War II, the Mothmen and Owlmen returned to society only to find themselves growing increasingly immune to the treatments. The result was monstrous predators which stalked the mid-western United States for decades to come.

Saturday, March 27, 2010

Emerald City

Located in Australia’s top-end, Emerald City- sarcastically referred to as the City of Oz –is named for a dimensional rip on which it is built. The only physical sign of the rip is a slight over-emphasis of the colour green, for which the city is named. The presence of extradimensional energies has made Emerald City Australia’s alternative energy/lifestyle/culture capital.

Professor Jonathan Gale, a member of the All-Seeing Order’s guiding council, considers himself an anthropological mage of the Ranwold (a pre-WWIII scholar who argued for historicity in regard to the occult) School. He realizes the danger is posed by an environment that combines superpowers, a dimensional rip and naive supernaturalism and considers it his duty to guard (and eventually seal) the otherworldly gate on which Emerald City sits. However, with a horde of extra-dimensional horrors on one side of the gate and a city of ignorant worshippers on the other, the task is titanic.

A special message...


The Party of Justice has pledged to clean up Orphicten...